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At PAX West, perennial mad lad Swen Vincke once again said Baldur’s Gate 3 was somehow going to be even bigger: ‘In our heads, we were going to have so many more regions to make’

At PAX West, perennial mad lad Swen Vincke once again said Baldur’s Gate 3 was somehow going to be even bigger: ‘In our heads, we were going to have so many more regions to make’

Baldur’s Gate 3 is big—so big that, according to a message I sent in a Discord group chat in August of 2023, it took me sixty hours just to confirm that the city of Baldur’s Gate was, in fact, in the game. Yet despite BG3’s playtime clocking in at a week’s worth of waking hours, Larian CEO Swen Vincke keeps finding new ways to explain that, impossibly, Baldur’s Gate 3 was originally going to be even bigger.

In a Baldur’s Gate 3 retrospective panel at PAX West last week, when asked alongside other Larian panelists what early concepts had changed during BG3’s development, Vincke said the game originally had an even wider scope. “The game was much bigger originally,” Vincke said. “In our heads, we were going to have so many more regions to make and to go to.”

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