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Resident Evil Requiem Classic Difficulty Mode Brings Back Ink Ribbons To Save Your Progress

Capcom revealed during the Resident Evil Showcase overnight that the upcoming Resident Evil Requiem will feature a nod to the series’ classic save system with its Standard (Classic) difficulty setting. Here, players must collect ink ribbons to use at typewriters to save their progress as Grace Ashcroft.

The original Resident Evil games used a typewriter and ink ribbon combination to save progress, meaning if you don’t have ribbons in your inventory or stored in an item box, you couldn’t save the game. Latter instalments in the franchise ditched ink ribbons and continued to use typewriters, such as Resident Evil 4 and Resident Evil Village, while other games opted for auto-save, checkpoints, and other alternative methods.

Beyond the Classic Standard mode, Resident Evil Requiem offers Casual mode, which allows you to focus on the story by giving you more health and reducing enemy durability, plus an aim assist. Capcom also confirmed a keyword for the game’s narrative, ‘Elpis,’ which links crucial details including the death of Grace’s mother and her own past, as well as the story connection to Leon.

Resident Evil Requiem is scheduled for release on February 27, 2026 on PS5, PC, Nintendo Switch 2, and Xbox Series X/S. The story takes place around 30 years after Resident Evil 3: Nemesis, and sees Grace, an FBI agent, investigating the scene of a number of brutal murders in the same location her mother was killed years before. Leon meanwhile is on the trail of ex-Umbrellas scientist Victor Gaiden, and at some point players will revisit the ruins of Raccoon City.

Capcom celebrates the 30th anniversary of Resident Evil in March 2026, and no doubt will have plenty up its sleeves to mark the occasion in the coming months.

[Source – Capcom Press Release]

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