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New Atomfall Update Now Live, Brings Quality-Of-Life Fixes; Full Patch Notes Listed

New Atomfall Update Now Live, Brings Quality-Of-Life Fixes; Full Patch Notes Listed

Atomfall has benefited from a major series of quality-of-life improvements this week thanks to a new patch from developer Rebellion. The majority of fixes are for general issues, including improvements to translations for various languages, removing a crash bug when trading weapons with full ammo, and ensuring that autosaving won’t dramatically change the player’s orientation. Other improvements come to specific areas in Atomfall, including Casterfell Woods and Wyndham Village. You can read the full details in the latest Atomfall patch notes below.

Atomfall was released for PS5, PS4, PC, Xbox Series X/S, and Xbox One on March 27, 2025. In early April, Rebellion announced that the game had reached 1.5 million players, becoming its most successful video game launch to date. You can read our Atomfall review here.

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ATOMFALL QUALITY OF LIFE UPDATE FIXES

Atomfall Quality Of Life patch has arrived In addition to general bug fixing and gameplay improvements the latest title update to Atomfall addresses the following issues, below is the full list of fixes in the patch:

General

  • Resolved an issue where some players would experience random movement and stuttering with their mouse
  • Player’s orientation will no longer change dramatically after autosaving
  • Fixed an issue where the map would sometimes become stuck on only one region
  • Fixed an issue where the Inventory occasionally kicked the player from storage tubes
  • Resolved an issue where subtitles were disappearing too quickly
  • Improved translations for (Polish, Brazilian Portuguese, Spanish, Simplified Chinese, Traditional Chinese and French)
  • Fixed an issue where weapon ammo could go missing when equipping or moving weapons between quick slots
  • ‘Already Learnt’ message will no longer remain permanently in the Inventory section
  • Resolved an issue in which the map’s region list would not expand if the ‘Pause in Menus’ setting was enabled
  • Fixed a crash that would occur when players traded for weapons while they had full ammo
  • The pin of explosive lures is no longer visible after the player has pulled the pin out
  • Combat music tracks will now shuffle so players have a lower possibility of hearing the same combat track twice in a row
  • Resolved an issue where players were unable to turn off the Developer Console
  • Ammo will no longer disappear after equipping a gun to a slot and then dropping the same weapon
  • The description for the Modified JM-3 and other JM-3 variants now read correctly as fully automatic
  • The Equipment Shortcuts tutorial no longer shows a bandage in a quick slot as this is not possible in game
  • The ‘Content Installed’ notification for Deluxe Edition players on Epic now has correct formatting
  • The ‘Purchase’ text in the DLC screen is has now been translated in Japanese
  • The Privacy Policy has now been localised in the crash reporter
  • Descriptions have been added for Melee Assist (Strength and Rotation) options

Quest Specific Fixes

  • The correct outro will now be played when the player completes the game with Mother Jago’s ending in all circumstances
  • Resolved an issue where, under certain circumstances, Joyce Tanner did not appear at her ending location

Wyndham Village

  • Fixed an issue where players could get stuck under the building after exiting The Bakery
  • Training stimulants will no longer respawn in the Forgotten Cellar
  • Resolved an issue where the bushes near the bandstand would flicker when players got close

Casterfell Woods

  • Fixed an issue where, under certain circumstances, players could get stuck in the transition space between the Castle Ruins door and the woods
  • A non-existent house no longer appears on the map for the open area near the village gate

Skethermoor

  • Resolved an issue where sounds could become muffled on entering the container in front of the Master Control room in the Prison

Interchange

  • The door to Lower Robotics is now accessible if players complete the puzzle, exit, and then return
  • Players will now have safe passage if they do not have enough health or health items to exit the spore cloud and leave Medical
  • Punch cards have been replaced with correct cards

[Source – GameRant]

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