The Xbox Series X Is ‘At The End Of The Beginning’, Says Phil Spencer
@BrilliantBill
Given that all of the games on Xbox always release on PCs running on a wide spectrum of hardware the whole argument on Xbox side is just a little hopeless.
Please elaborate. As a PC gamer myself, games are generally released with a very narrow set of targeted hardware. Exceptions being if it is old or not very intense. For example, the PC requirements for Starfield are greater than the hardware the Series X has.
Over the past couple years many games have released running on X as well as they run on PS5 or better.
The past years releases have been mostly cross gen releases so your point is moot. Of course stuff built for hardware from 2013 would work well on modern hardware.
The visual fidelity of titles such as Forza etc also shows that potential of X is in no shape held back by S.
Very poor example as GT7 still looks better in many regards than Forza.
The whole idea on Sony’s side, that having PS5 as a uniform system is putting them ahead is also debatable. Every PS5 “exclusive” also eventually releases on PC these days, once again running on a whole range of hardware.
You’re debating against a fact that has been proven for multiple generations. Amd I’m scratching my head for any PS5 releases that hit PC.
The Ratchet and Clank game that was supposedly “only possible” on PS5’s super fast SSD is apparently playable on a PC with a hard drive.
Again, poor arguing point. There are countless games on Xbox that require the SSD despite running fine off an HDD on PC.
I still fail to see that S is holding anything back in terms of features, scale etc of games. The incident with BG3 is an isolated case in one company. Dozens upon dozens of games have been released using S, X and PS5 to the best of each console’s ability.
I’m sorry you’re ignoring news then. This is far from an isolated instance as multiple developers have spoken out against the S.