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Rematch review | PC Gamer

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What is it? A 5v5 competitive football game from the team behind Sifu
Release date: Out now
Expect to pay: $30/£21
Developer: Sloclap
Publisher: Sloclap, Kepler Interactive
Reviewed on: Windows 11, GeForce RTX 3060 Ti, Intel Core i7 12700F, 16 GB RAM
Steam Deck: Playable
Link: Official site

There’s a lot going on in a 5v5 game of virtual football, but the thing I have to keep reminding myself to do is breathe. It’s easy to forget when you’re playing goalie a minute-and-a-half into overtime and three opponents are trading the ball in front of your net as they gear up for shot, but you’ll need a lungful of air so you can rejoice or curse in a way the neighbors can hear when you make or don’t make the big save. I’ve rarely thought of a sports game as immersive, but here I can practically feel the sonic boom of the crowd, the ball rocketing past a sliding tackle, and the turf whizzing by as I kick it up.

That’s because Rematch—aka Rocket League with feet instead of wheels—is as intense an arcade sports game as I’ve played in a long time, nailing that tightrope walk between depth and immediacy I associate with sports game greats like Super Mega Baseball and Daytona USA. It’s an arcadey, stylized take on soccer that trims fat like foul play and penalty cards to home in on the core of dribbling, shooting, passing, and intercepts.

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