Dragon Age: The Veilguard’s Patch 5 Is Out Now, And It Seems Like It’s The Last Major Update For The Game, As Bioware Moves On To Other Projects
Dragon Age: The Veilguard’s latest big update, Patch 5, is now out and available for players on PS5 and other platforms to download. It also seems like it’s the final major update the game will be getting, and that Bioware has officially moved on from the game to its next project.
Spotted by Eurogamer, at the top of the patch notes, a short message to players basically stops short of explicitly confirming Patch 5 to be the final major update to the game.
“Thank you all for playing Dragon Age: The Veilguard; we were so happy with the game’s stability at launch and hope you have enjoyed our Quality of Life patches since then,” the message began.
“With the game being in a stable place, we are moving to monitor for any game-breaking bugs should those occur. Dareth shiral!”
Those final words, if you weren’t already aware, mean “Farewell,” in Dragon Age’s Elven language. Eurogamer also adds that it could be interpreted as “safe journey.”
Either way, it implies a parting of some kind. Only a few months since its release, Bioware has seemingly moved on from the first Dragon Age game to come out in a decade.
On to Mass Effect, it seems then. You can check out the full patch notes for Dragon Age: The Veilguard’s Patch 5 for yourself, below.
Dragon Age: The Veilguard Patch 5 Patch Notes
Quality of Life Changes
- Recommended levels have been added to side quests that players may receive at significantly lower levels.
Bug Fixes
- Fixed an issue where Rook could only flirt with Lucanis in a specific conversation.
- Fixed an issue with the Regrets of The Dread Wolf quest not triggering properly or stopping Rook with an invisible wall in the Crossroads.
- Fixed a blocking issue with a puzzle in the Converged City area of the Crossroads.
- Fixed an issue with the “Imperium’s Resolve” armor causing negative damage instead of the intended zero fire, cold, necrotic, and electric damage.
- Fixed excessive clipping on Taash’s “Rivain’s Legacy” armor.
- Fixed an issue that prevented some Rooks from changing the runes on their lyrium dagger.
- Fixed an issue with the Medium Armor Mastery skill for Warriors.
- Fixed a spot on Rivain’s beach where Rook could get stuck in a cycle of drowning, never to be pulled out of the water by their companions.
- Fixed a typo on a note Rook can find in Dock Town.
- Fixed an issue that caused photo mode screenshots to be noticeably worse quality when HDR was turned to “On.”
- Fixed an issue that was causing the photo mode screenshot location to still be shown on screen.
- Fixed an issue that caused the fireflies in the opening area of the Crossroads to flicker at an alarming rate on specific settings.
- Fixed a lighting issue in one of the conversations with the whole team in the Lighthouse.
- Fixed an issue in the Mirror of Transformation that blocked players from zooming in and out with the mouse scroll wheel.
- Fixed an issue where the Objective Marker Visibility was not updated when the exploration preset was changed with the other options in the Exploration sub-category.
- Some adjustments to the game credits.
Source – [Bioware via Eurogamer]