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The Limited Run Games re-release of Shantae GBC sold more than original release

WorthPlaying: Speaking of the older hardware, obviously we’ve got newer hardware like the Analogue Pocket, but there’s been a resurgence in retro gaming. What’s it like for you guys to see this resurgence, this interest, in your 20-year-old game? People are coming to Limited Run, making pre-orders, saying, “We want to buy this cartridge”, sight unseen?

Erin: You know, ever since the first one, that only did so poorly and only released 10,000 copies, and then hearing people wanting to buy it, complaining about how expensive the first game was, and then having Limited Run come along and say, “Hey, we’ll do a reprint of that first game so more people could play it,” that’s always your dream when you’re making a game. You want the most people to get to play it. We’re just so thankful and happy that more people are able to go back and play the older games, and we love that people are still into them. I mean, for us, it’s like a dream come true.

Matt: I think you said it best. I’m not sure I have anything more I could add to that.

Alena Alambeigi: I wanted to add too, like you said, the first Shantae game came out, and it reviewed very well, but it didn’t sell very much. I think partially, maybe, because it was the end of the life cycle of the handheld, right?

Erin: The time wasn’t great for us.

Alena: Between then and now, the series blew up, and when we sold the original print of Shantae …

WorthPlaying: The Limited Run re-release of the original Game Boy Color Shantae …

Alena: Yeah, it sold more through us than it did back in the day.

WorthPlaying: Wow!

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