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Future Wars, the time-travel adventure about a questionably heroic window washer

From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random games back into the light. This week, the most boring window-washing game ever made. At least, unless you have a knack for stumbling into alien trouble…

Over the years, videogame storytelling has improved beyond all recognition, from simple words like “It is dark. You may be eaten by a grue” to epic tales of love and heroism capable of putting Hollywood to shame. But it wasn’t an easy road, and the games that took us down it often… uh… let’s just say, stumbled. Meet Future Wars: Adventures in Time, a sci-fi epic where heroism is just another way of saying “a sociopath saved the day”.

No reflection, huh? Well, I’m sure that doesn’t say anything about your lack of a soul.

Well, maybe that’s a bit strong, but Future Wars certainly offers one of the oddest first steps I’ve ever seen in a game. There’s no real backstory and no character details to play with. All you know when you start the game is that you’re a window cleaner on the side of a huge skyscraper; a little like Roger Wilco over in the Space Quest world, you’re due to prove that janitorial services can clean up any mess. Any.

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