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Mick Gordon is asking ‘how heavy can we get it?’ in his first full game soundtrack since Doom Eternal: ‘I’m really exploring the extremes of distortion with this project’

Australian composer Mick Gordon is one of the most widely-recognized composers in the videogame industry, with his signature propulsive, distorted, future-metal sound helping define id Software’s wildly successful Wolfenstein and Doom reboots.

In the five years since a public falling out with longtime collaborator Bethesda, Gordon has contributed to metal projects, a large portion of Atomic Heart’s soundtrack, and as a guest composer on Absolum, but he recently revealed he’s working on his next full videogame soundtrack for the ambitious upcoming cyberpunk FPS, Defect. I recently sat down with Gordon and Defect director Emanuel Palalic to talk about the game, Gordon’s work on it, and game music writ large.

DEFECT | EXTENDED Gameplay Reveal Trailer – YouTube
Mick Gordon is asking ‘how heavy can we get it?’ in his first full game soundtrack since Doom Eternal: ‘I’m really exploring the extremes of distortion with this project’


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