Clair Obscur Expedition 33 Studio ‘Won’t Be Constrained By Story, Art Style Or Gameplay’ For Whatever Comes Next
Sandfall Interactive, the developed behind the critically acclaimed Clair Obscur: Expedition 33, has not ruled out the prospect of its new title being an RPG, but made it clear it’s not going to be constrained by factors such as story, gameplay, and art style in whatever it ends up doing next.
Speaking during an interview with the Washington Post, Guillaume Broche, Creative Director at Sandfall Interactive, made it clear that the most important aspect is to have it ‘feel authentic, and made with love.’
We don’t want to be constrained by story, art style or gameplay in whatever we want to make next, so nothing to say. We just want it to feel authentic, and made with love.
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While it remains to be seen what Sandfall Interactive will work on next, the game’s director said that Clair Obscur: Expedition 33 is ‘not the end‘ of the franchise. Earlier this week, it was revealed that the game had sold five million units worldwide, and the studio is working on a free update as a ‘thank you’ to fans.
Read our review of Clair Obscur: Expedition 33 here.
[Source – The Washington Post via GamesRadar]