Rumor – PS6 Ray Tracing Performance Equivalent To RTX 5090 According To Leaker Moore’s Law Is Dead
The PS6 will apparently boast ray tracing performance that is on par with Nvidia’s monstrous RTX 5090 PC graphics card, according to prolific tech leaker Moore’s Law Is Dead (MLID), in his latest video (you catch the specific comments about the PS6/RTX 5090 comparison at the 11:50 mark).
According to MLID, this is indicative of a three-pronged approach that he sees Sony taking with PS6, which is namely greatly improved AI capabilities on the APU, an outsized boosted to ray tracing performance and a reasonable jolt to rasterization performance to push higher frame rates on capable displays when compared to PS5.
The latest in a recent glut of apparently leaked details about Sony’s next-generation PlayStation (it only felt like yesterday that I was referring to the PS5 as ‘next-gen’, but hey-ho), MLID has said that while the uplift in rasterization over the PS5 will be relatively modest at a 2x or 3x increase, we would be looking at a near 10x increase in ray tracing performance thanks to the improved AI driven, AMD Orion architecture that will seemingly feature in PS6.
Rasterization performance for those who aren’t aware, is traditionally computationally intensive and generally requires larger technological leaps in on-board silicon to achieve sufficient increases over previous generations of hardware – incurring higher production costs as a result.
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The AMD Orion architecture that features in the PS6 meanwhile, very much uses AI-driven hardware to drive much higher performance multipliers in ray tracing than what would normally be possible by ‘just’ making the GPU faster and more capable in a traditional sense.
What this essentially means is that in titles which use ray tracing extensively that have been designed for PS6, the performance of Sony’s next-generation PlayStation should be comfortably better than what we’re seeing with PS5, or even PS5 Pro.
Obviously, take this with a pinch of salt as nothing has been confirmed yet – but obviously stay tuned for more info as and when it decides to manifest.
In the meantime, you can catch the full video from MLID on the PS6′s purported ray tracing capabilities below:
Source: Moore’s Law Is Dead