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Guilty Gear Strive Update 1.43 Out Now With Major Character Adjustments, Fixes For Team Of 3 Mode & More

Guilty Gear Strive Update 1.43 Out Now With Major Character Adjustments, Fixes For Team Of 3 Mode & More

Arc System Works has released a new Guilty Gear Strive patch today following a period of scheduled maintenance, which comes packing a wealth of character adjustments and balance changes. In addition, the update also fixes a number of issues with the Team of 3 Mode, Online Mode, and Mission Mode. You can read the full details in the Guilty Gear Strive update 1.43 patch notes below.

Guilty Gear Strive was released PS5, PS4, and PC in June 2021, and you can read our full review here.

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TEAM OF 3 Mode

  • Resolved an issue preventing movement for extended periods when returning to the room after a match.
  • Fixed unintended behavior where health and Burst Gauge could be recovered via Assist Skills when health reached zero or time expired.

Online Mode

  • Addressed an issue causing only Standard rooms to appear in search results for non-Team of 3 Player Matches, regardless of the search options selected.

Mission Mode

  • Corrected an issue where missions would not register as completed when simplified inputs were used in practice and combo missions.
  • Fixed minor issues affecting missions.

Training Mode

  • Resolved incorrect damage display in certain circumstances.
  • Removed “Bit Shift Metron (Level 5 Start)” from Asuka’s Character Specific settings.

Other Fixes

  • Updated the description of Asuka’s “Bit Shift Metron” in the Command List.
  • Addressed minor visual and gameplay issues.

Battle Mechanics Clarifications

  • Skyfish (Goldlewis): Psych Burst cannot counter moves that always trigger Wall Break, including the 51st hit of Skyfish at maximum Security Level.
  • Other Moves: Similar behavior applies to Faust’s Hole-in-One! and Potemkin’s Heat Knuckle, with possible future updates to effects or properties.
  • Negative Penalty: Fixed an issue where the Negative value and Tension Balance stopped updating after six seconds of no input, ensuring consistent mechanic updates even during long pauses.

Battle-Related Adjustments

  • Updated Battle Version from Ver. 4.01 to Ver. 4.02.

[Source – Guilty Gear Strive Patch Notes]

Original Source Link

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