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Helldivers 2 Update 1.001.203 Is Now Available For Quick Crash Fix, List Of Top Priority Issues Also Detailed

Helldivers 2 Update 1.001.203 Is Now Available For Quick Crash Fix, List Of Top Priority Issues Also Detailed

Helldivers 2 has received a quick hotfix from developer Arrowhead Game Studios today, which fixes a crash issue. While that’s about it as far as improvements go, the studio also reveals details on its list of top priority issues that it aims to fix at a later date. You can read the full details in the Helldivers 2 update 1.001.203 patch notes below.

Helldivers 2 came out on PS5 and PC back in February 2024, and you can read our review here. The game was a huge success and became PlayStation’s fastest-selling title of all time, selling 12 million copies in its first three months of release.

Related Content – Upcoming PS5 Games 2024: The Best PS5 Games Coming Soon


Crash fix

Fix

Crash on shutdown fix

Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

Top Priority:

  • Excessive ragdolling can cause a feeling of helplessness and frustration
  • Players are unable to emote when flying through the air
  • Stratagem balls bounce unpredictably off cliffs and some spots
  • The Reinforced Scout Strider does not telegraph its rocket attacks

Medium Priority:

  • The Automaton Barrager Tank’s turret continues to work despite its body being destroyed
  • Firebomb Hellpods can no longer destroy larger enemy types such as tanks
  • Players are unable to shoot properly while in the air using a jetpack
  • Reinforcement may not be available for players who join a game in progress
  • Players can get stuck on Pelican-1’s ramp during extraction
  • High damage weapons will not detonate Hellbombs already present on the map
  • Players using the Microsoft IME languages are unable to type Korean, Japanese and Chinese language characters in chat
  • Weapons with a Charge-up mechanic can exhibit unintended behavior when firing faster than the RPM (Rounds Per Minute) limit

[Source – Helldivers 2 Patch Notes]

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