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Halo Infinite Season 5 has the makings of an honest-to-god comeback

Yesterday I experienced something in Halo Infinite that I hadn’t since its 2021 launch: I’d wrapped up a match of Squad Battle and was waiting for the next one when I realized I’d just played six consecutive matches of Halo without blinking, and I didn’t want to stop. I was having a really good time in multiplayer—so good that, for once, I wasn’t distracted by all the ways 343’s free-to-play FPS still falls short. 

The pieces are finally starting to fall into place for Infinite, and all it took was two years of unofficial early access as 343 struggled to run a live service while also trying to get staple features like campaign co-op, Forge, and a custom games browser out the door. Remember when Big Team Battle was flat-out broken for weeks? Or when “Seasons” 1 and 2 were six months each? Me neither, because I stopped playing after a week of grinding one of the worst battle passes I’ve ever seen. 

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