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‘Overwatch 2’ is a failed idea

This week, Blizzard pulled the plug on its long-awaited persistent co-op mode in Overwatch 2. The disappointing news is a turning point for Overwatch, as Blizzard is officially done trying to turn Overwatch into some grander competitive FPS-RPG-MMO thing. But more than that, this week has changed how I (and I bet many others) see one of my favorite games. 

To now hear from game director Aaron Keller that it was always the plan to turn Overwatch into the original vision of the canceled Project Titan MMO, it feels like we’ve only been getting half the story on Overwatch all these years. It’s hard to accept that Blizzard has burned so much goodwill on its failed ambitions for PvE when that time and effort could’ve been focused on growing the core Overwatch experience that, despite recent disappointments, is truly great. As a player I’m frustrated, but it must be infuriating for the Blizzard devs whose years of work on Hero mode will amount to nothing.

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