Elden Ring Gets A New Patch On Xbox, Here’s What’s Included
For those of you still enjoying Elden Ring on Xbox Series X|S, you might be interested to know Bandai Namco has rolled out a new update.
The targeted platforms include Xbox’s Series X|S as well as the Xbox One version of the game. Here are the full patch notes for Version 1.06, courtesy of the Bandai Namco website:
Elden Ring – Version 1.06
Major Changes Included in the Latest Update
Additional elements
- Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.
β»When sending a co-op sign to distant areas with this function, summoning pools in βMohgwyn Palaceβ will be excluded
- Added the function to invade a larger area, including distant areas
- Added a new way to advance White Mask Varreβs questline other than participating in multiplayer invasion by defeating a new NPC
Balance Changes
- Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:
- Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
- Increased the motion speed of strong attack and charge attack (mounted attacks not included)
- Increased Guard Counterβs motion speed
- Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
- Increased rolling distance when player has a light equip load.
- Increased the hitbox of Cipher Pataβs weapon skill βUnblockable Bladeβ
- Increased the range of Ash of War βGlintstone Pebbleβ and βGlintstone Dartβ projectile while decreasing the damage and stagger power
- Decreased the travel distance and invincibility frames of Ash of War βBloodhound Stepβ while adding the changes below:
γγ»Reduced performance when used continuously
γγ»Increased travel distance when on light equip load
- Shortened the activation interval when using βQuick Stepβ skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below:
γγ»Reduced performance when used continuously
γγ»Increased travel distance when on light equip load
- Decreased the damage and bleed build-up of weapon skill βCorpse Pilerβ when hit with the blood attack. When hit by the blade, the damage is only decreased slightly
- Decreased the target tracking ability of sorcery βStars of Ruinβ
Bug Fixes
- Fixed a bug which caused some attacks of βLucerneβ to not pierce enemyβs guard
- Fixed a bug which made it harder for a two-handed jump attack with βBloodhoundβs Fangβ to break enemyβs stance
- Fixed a bug which caused the effect of βDeterminationβ and βRoyal Knightβs Resolveβ to disappear after using the βParryβ skill with a dagger
- Fixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly
- Fixed a bug when two-handing a Halberd which made it harder to withstand enemyβs attack after using guard counter
- Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
- Fixed a bug which caused the player to become more easily noticed by the enemy when wearing βDeathbed Dressβ, even when crouching
- Fixed a bug which caused charge attack with flail to damage ally character when wearing βDeathbed Dressβ
- Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armor
- Fixed a bug where the effect added to the weapon upon using βMists of Slumberβ was lost when the player receive an attack
- Fixed a bug which caused the playable characterβs movement to become unstable upon hitting certain enemies with the skill βGhostflame Ignitionβ
- Fixed a bug which prevented player from using βThe Queenβs Black Flameβ skillβs follow-up attack when performing the skill with insufficient FP
- Fixed a bug with the weapon skill βZamor Ice Stormβ which allowed player to more easily withstand enemyβs attack when using the skill with insufficient FP
- Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.
- Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost
- Fixed a bug that allows βRock Blasterβ to not consume any FP when used with a staff on the left hand and no weapon on the right hand
- Fixed a bug which caused the charged version of βBlack Flame Ritualβ to consume the same amount of stamina as the normal version
- Fixed a bug which caused the player to receive less HP recovery from incantations and items other than βFlask of Crimson Tearsβ when activating the effect of βMaleniaβs Great Runeβ
- Fixed a bug which caused the βOpaline Hardtearβ to not boost physical damage negation
- Fixed a bug which prevented the player from jumping mid-air while riding under specific condition
- Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively
- Fixed a bug which caused some signs to appear more than once in the Summoning Pool
- Fixed a bug which caused the effect of some weapon skillβs attack to persist under specific circumstances
- Fixed a bug which sometimes caused significant performance issue at βOrdina, Liturgical Townβ under certain circumstances
- Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances
- Fixed a bug which allowed users to reach certain inaccessible area during multiplayer
- Fixed a bug which caused the multiplayer area to have different boundary than expected
- Fixed a bug that causes some enemies to have incorrect visuals and behaviors.
- Fixed a bug that caused incorrect sounds to be played under certain circumstances.
- Fixed a bug which caused some areas to make the player unable to move which lead to death
- Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes.
- Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.
- Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.
- Other performance improvements and bug fixes.
Other
- Added the βERRORβ text to unauthorized items
β»In update file 1.04, we have fixed a bug that allowed players to pass unauthorized items that cannot be obtained in game to other players
After the distribution of this update file, possession and usage of these unauthorized items will be subject to warning or penalty after a certain period of time.
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
App Ver. 1.06
Regulation Ver. 1.06
Online play requires the player to apply this update.
We will continue to provide improvement update in the future so you can enjoy ELDEN RING more comfortably.
As noted, Bandai Namco will continue to provide improvement updates moving forward, to enhance the overall experience.
Have you tried out this latest update yet? Notice anything else? Comment down below.