NINTENDO
Takao Yamane on leaving Nintendo, joining PlatinumGames, and more
Earlier in the week, we learned that Takao Yamane was moving on from Nintendo after 30 years to take a position as Vice President at PlatinumGames. It’s a pretty big move for both companies, and Famitsu was eager to get more details.
Famitsu magazine had a chance to talk to Takao Yamane for more info on the departure from Nintendo, the work expected at Platinum, and a few more details as well. You can see a summary of the interview below.
Why Takao Yamane left Nintendo:
- Yamane has left Nintendo after 27 years to become VP of Platinum
- He had just turned 50 and wanted to take on a new challenge in life
- As he was thinking about whether to stay at Nintendo, Inaba proposed they work together in 2021
- Kamiya didn’t know Yamane, but Inaba has known him since 2006
- Yamane felt Platinum needed him more than Nintendo did, and so he joined up
- Yamane adds that his Nintendo departure was peaceful
What Yamane will do at Platinum:
- Platinum has no experience in the publishing business and they needed someone with those qualifications
- Yamane is now in charge of the publishing side of the business
- Inaba and Kamiya will continue to lead the development side
- Kamiya will now be involved with more of the company’s projects as a chief game designer
- Inaba jokes that he expects Yamane and Kamiya to butt heads frequently in the future
- Yamane clarifies at one point that between publishing (business) and development (creative), the development side will always be prioritized
- So, for example, if Kamiya asks for a six-month delay to something, Yamane is willing to be flexible
- This is how Yamane was already used to operating at Nintendo, and can tell when a game needs more time
Yamane’s impression of Platinum:
- He jokes about how the air-conditioning is set to very low and the studio is freezing cold
- He also jokes about how Kamiya and Inaba are a lot scarier to their subordinates than he expected
- Kamiya in particular has a tendency to be very direct and pointed when delivering feedback
- Kamiya jokes that Inaba is no different
- Kamiya also says that because people hold him in such high regard as an industry veteran, he tries to be as matter-of-fact as possible, and deliver his thoughts in a “flat” manner
Project G.G. and what kind of game it is:
- A core concept (like Unite Morph or Witch Time) is hinted at in the Project G.G. trailer
- Project G.G. is a large-scale project that is driven by Kamiya’s vision and Inaba’s ambition/goals for Platinum
- Inaba said to Kamiya that this would be the kind of game PlatinumGames would make from now on
- As a result, Project G.G. will not simply be an all-out action game
- Platinum’s capital tie-up with Tencent is helping Project G.G. realize its ambitions
- Project G.G. will be a self-published title, and was one of the reasons Yamane joined up
- Yamane sees the potential in Project G.G. and feels it is a top-notch product
- Project G.G. will be released both physically and digitally worldwide
- Yamane hints that we’ll see more in June next year (2023) at Los Angeles
- They haven’t decided whether it will be at E3 or Summer Game Fest
- In addition to Project G.G., Platinum is preparing another in-house IP
PlatinumGames’ development business (for other publishers):
- On the development side of PG’s business, there are “several unannounced titles”
- Some of these have just begun, and some are in the final stages of production
- Announcements will be made by their respective publishers whenever they’re ready
PlatinumGames’ goals for expanding:
- All of the projects referred to above are large in scale, so PG feels understaffed at the moment
- As a result, they want to staff up to 500 employees as a short/medium-term goal
- The ultimate long-term goal is to have over 1,000 employees
- At the moment, Platinum is only in Osaka and Tokyo, but Inaba would like to expand to Hakata and Sapporo at some point in the future as well
- Kamiya says Inaba has great ambitions in mind for PG and they’d definitely need 1,000 employees eventually
- Kamiya and Inaba have meetings each week, where a lot of varying ideas are discussed or proposed
- If Platinum had more staff, they could actually experiment with these ideas more
- The studio is also continuing to hire for sales and marketing positions
PG’s relationship with Tencent:
- The two companies entered a capital alliance in 2020
- Tencent’s policy is to invest in companies but not govern them
- Tencent doesn’t event comment on Platinum’s games, all they do is keep the studio abreast of trends they see