PC

New DLSS 5 mod offloads Neural Rendering to a second card massively cutting the AI filter’s performance hit

Cyberpunk 2077 with DLSS 5 Neural Rendering Offloaded to a Second GPU — Dual RTX 5060 Ti – YouTube
Cyberpunk 2077 with DLSS 5 Neural Rendering Offloaded to a Second GPU — Dual RTX 5060 Ti - YouTube


Watch On

A developer has vibe-coded a new ReShade add-on file that offloads the DLSS Neural Rendering workloads to a second GPU, almost negating the otherwise massive DLSS NR performance hit. Given the original DLSS 5 shots we saw when Jen-Hsun first showed off the feature around GDC and GTC in the Spring were running on two graphics cards, that’s not wholly surprising, but this mod certainly does open the the potential for keeping your old GPU around for neural coprocessing in the future.

Like almost all of the current DLSS 5/Neural Rendering implementations we’ve seen where the user gets to pick the game, the model, and the weight of the effects, the Neural Coprocessor add-on file—mgpu_bridge—is designed for ReShade, an app used to inject different visual effects into PC games. The files exist on Github, can be downloaded and added into a game that’s already been modded with DLSS 5 support, and could dramatically improve the performance.

Original Source Link

Related Articles

Back to top button