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Sand publisher celebrates 300,000 copies sold: ‘We getting a half hour of air conditioning tonight!’

XA couple weeks after its early access launch, things are going mostly pretty well for the steampunk-mechs-in-the-desert game Sand: Raiders of Sophie. An update that rolled out on July 2 caused some surprise headaches and had to be rolled back, which isn’t great, but on the brighter side the game looks to be a legitimate hit, too.

“300K copies for Sand sold,” Alex Nichiporchik, CEO of publisher TinyBuild, wrote today on X. “We getting [a] half hour of air conditioning tonight!”

(Image credit: Alex Nichiporchik (Twitter))

The second update for Sand: Raiders of Sophie went live on June 2, but caused connection problems that forced the developers to pull the plug. The plan was to figure out what was happening and redeploy the update later in the week, but fortunately developers were able to get it squared away fairly quickly.

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