TRAILERS

How I would build a spec game trailer portfolio when starting out.



Vanessa Williams explains how you can build a video game trailer portfolio without any professional projects under your belt.

Clip is a Q&A question posed at the end of the Editing Across Genres Master Session hosted by Vanessa.

If you work in video game trailer editing, cinematic production, game marketing, or creative development, the full episode of the Master Session is packed with useful editing strategy, trailer analysis, and workflow insight.

Covered in the full episode:
• Editing across genres for film, TV, and video game trailers.
• How tone, pace, music, and VFX shape trailer storytelling.
• Using shot size and transitions to control emotion and information.
• How to identify a game’s audience, expectations, and unique selling points.
• A practical trailer breakdown using Halloween as an example.

Leave more questions in the comments or ask them in our Discord Server:

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