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Discussion time: Have you ever said goodbye to an MMO you’ve played for 1,000s of hours?

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This is Terminally Online: PC Gamer’s very own MMO column. Every other week, I’ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we’ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice. This week, I, Sean Martin, will be taking the reins since Harvey’s off (presumably grinding WoW).

As someone who writes guides for a living, I’m always hopping between different games, riding the ever-rolling wave of live service updates, DLC, and new releases that define our industry. I’ve dipped my toes into all sorts of MMOs over the years, but amidst the constant barrage of games, only one ended up sticking around for me, and that was Destiny 2.

I loved its gunplay, seasonal structure, and over the years I came to adore its dungeons and raids, sinking over 3,000 hours into grinding and playing with clan-mates. But then, it came to an end. It wasn’t a particularly graceful end—it hadn’t been in a good place for a while and it stopped midway through a narrative arc that was supposed to sustain the game for years.

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