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The videogame market is as big as ever, with PC leading growth—global games revenue surpassed the $200 billion mark in 2025

The gaming industry’s in a bit of a state, defined these days by extreme consolidation, massive waves of layoffs as the pandemic boom fades into memory, and skyrocketing hardware prices we’re calling the RAMpocalypse. But that doesn’t mean less money’s going around: quite the opposite, in fact.

A quarterly Global Games Market Report was published last Thursday by gaming market research firm Newzoo, and it states that the “global games market closed 2025 at $201.6 billion (+9.1% year over year), crossing the $200 billion threshold for the first time.” This surpassed prior estimates from Newzoo, and is despite “weaker-than-expected” performance from Nintendo and generally “modest” console market growth.

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