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Constance is a metroidvania that wants its monsters to mean something

Constance’s store page on Steam insists its titular heroine, the one with a flappy cloak, slender weapon, and impeccable animation, is more than just another Hornet. This is a game set in “a colorful but decaying inner-world, created by her declining mental health” where I can “Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose.”

I’m not convinced something with boss health bars that lets me pogo-jump over spikes is the best way to explore such topics, but I am intrigued. A Short Hike managed to combine a cute adventure with personal growth and deep, touching concerns for others. Vampire Therapist does a masterful job mixing very serious and very human issues into a ridiculous and often genuinely funny tale. Celeste’s tough climb is expertly interwoven with a moving story of depression and anxiety, and all the struggles that go with it.

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