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CD Projekt’s Pawel Sasko tells the inspiring tale of how an Estonian beet farmer in Australia became a senior quest designer on The Witcher 4

One of the big strengths of CD Projekt’s Witcher and Cyberpunk 2077 RPGs is that they’re so extensively moddable. That’s great for players of the game, who get to take advantage of new features and add-ons the original developers never imagined, but it’s also good news for budding game developers who dream of one day working in Warsaw. In a lengthy interview with Flow Gaming, CD Projekt’s Pawel Sasko said the studio draws extensively from the modding community when it’s hiring.

“Half of the quest team [on Orion, the codename for the sequel to Cyberpunk 2077]—the quest team is the team that builds the quests, it’s like 24 people right now—half of that are former modders,” Sasko said. And not just modders of The Witcher and Cyberpunk: Sasko noted that lead quest designer Błażej Augustynek started out as a StarCraft modder, and said the recently released REDkit modding tools for The Witcher 3 were developed by a team made up entirely of modders.

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