The Baldur’s Gate 3 council of sages (or Larian Studios, if you want to be boring) meets on holy ground to discuss ‘lift off’ for its next big game

Around two years ago, a wise council of sages, artificers, and mages from across the realm (a collection of people sometimes called a “game development studio”) met in an officious chamber to discuss how to finish Baldur’s Gate 3, a game that would go on to steal about 200 hours of my life—and gain one of PC Gamer’s highest review scores, period.

That’s according to Larian CEO and co-founder Swen Vincke himself, as per a recent post to Twitter. In it, Vincke shows the hallowed halls in which the game developer held a summit yesterday: “2 years ago we came to this exact place to discuss how to finish BG3. This time around it’s to discuss lift off. Spirits are high, morale is good, expecting a flooding any minute now.”

(Image credit: @LarAtLarian on Twitter/X.)

As for exactly what that game is, we’re only able to piece together a few scraps of knowledge from the dining room table: It’s not going to be another D&D game, and it’s going to be an RPG. One of two, in fact, since Larian Studios now has two huge projects on the back burner, which sounds like a lot, but is probably proportionate once you remember that their team is both worldwide and over 400 developers strong—very likely more after opening new doors in Warsaw.

Original Source Link

Related Articles

Back to top button