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Chris Roberts says Star Citizen is finally pushing for the 1.0 ‘finish line’

Crowdfunded space sim Star Citizen achieved a new milestone recently—the first player to seamlessly jump between two star systems on different servers—and now the guy in charge, Cloud Imperium Games CEO Chris Roberts, is indicating that the 1.0 release might finally be in sight.

It’s been over a decade since Roberts first showed me a prototype for Star Citizen. The space game has now raised over $670 million and become two distinct projects: A singleplayer Wing Commander successor called Squadron 42, and the Star Citizen persistent universe MMO. 

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