The Critically Acclaimed Mediterranea Inferno is Now Available on Xbox Series S|X
A Treacherous Visual Novel Set in Italy about Friendship, Desire, and Grief.I’m thrilled to announce the release of Mediterranea Inferno on Xbox Series S|X, a mature visual novel set against the backdrop of the Italian south. My name is Lorenzo Redaelli, also known as Eyeguys, a multimedia artist from Milan, and I’ve made this game to offer a glimpse into Italy that goes beyond the usual clichés. Together with the team at Santa Ragione, we’ve worked to create a narrative that draws from personal experiences and cultural reflections, aiming to present a story that resonates with both its authenticity and depth.
In the game, you join Claudio, Andrea, and Mida in their travels as they try to recover from the collective trauma of the 2020 pandemic. These three young men in their early 20s reconnect after two years of forced isolation, hoping to rekindle their friendship. As you pick their daily activities, you’ll discover their darkest fears and obsessions, and, as the reality of their failed expectations emerge, so does their hunger for revenge and retribution.
Drawing on my personal experiences, the inspiration for Mediterranea Inferno comes from the summers I spent in Southern Italy, particularly in Martina Franca, Puglia. These visits, retracing my mother’s childhood, were filled with family traditions and rituals that shaped my view of the region. From spending time at my great-uncle’s countryside home to enjoying meals with Aunt Maria and participating in local festivities, these experiences offered a mix of comfort and monotony, highlighting the dual nature of familiar rituals. There’s a bittersweetness in being distanced from friends during summertime and an acute awareness of the passage of time, reflected in the aging eyes of our relatives year after year.
In terms of art direction, the visual style of the game is influenced by Italian horror cinema, with references to directors like Dario Argento, Mario Bava, and Lucio Fulci, incorporating vivid neon colors and exaggerated dark themes. Additionally, the photography of Luigi Ghirri, particularly his work on Puglia, has been a significant inspiration, bringing a metaphysical quality to the game’s environments. This blend of horror elements, illustration, and photographic realism aims to create a nostalgic yet unsettling visual experience.
Through the game’s characters, I tried to capture the concept of boredom as a status symbol, inspired by the films of Luca Guadagnino. They represent privileged Milanese youth, reflecting on the contradictions and challenges of life beyond bourgeois confines. This exploration is intertwined with Italy’s rich religious iconography, drawing from the influence of Pier Paolo Pasolini’s films and the omnipresence of Catholic imagery in Italian culture. The game incorporates these elements to delve into the complex relationship us Italians have with our cultural and religious heritage.
Mediterranea Inferno’s objective is to blend personal memories and critical reflections on our society. Through this game, I hope to contribute to the broader discourse on game narrative and continue the tradition of Italian creativity. I can’t wait for you to play it, Mediterranea Inferno is available on Xbox One and Xbox Series X|S starting today!
Mediterranea Inferno
Santa Ragione
What’s better than a sensual summer retreat in the South of Italy? Join Claudio, Andrea, and Mida in their travels as they try to recover from the collective trauma of the 2020 pandemic.
Three young men in their early 20s reconnect after two years of forced isolation, hoping to rekindle their friendship; an exceptional bond that made the trio truly special! A mythological force well beyond the sum of its parts! Or so they think…
As you pick their activities for the day, you’ll discover their darkest fears, their obsessions, and, as the reality of their failed expectations becomes apparent, their thirst for revenge and retribution.
A lazy afternoon by the pool, a lustful night at the club, or even a morbid visit to the local cemetery: you’ll decide how to spend this summer vacation, but wherever you go, something or someone will be waiting, offering an additional, forbidden trip through the arcane inner spaces of conscience.
Eat the Fruit of Mirages and fight for your endless summer!