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Baldur’s Gate 3 dev shows off the level of optimization achieved for the Xbox Series S port, which bodes well for future PC updates

Little things can often matter a lot and when it comes to streamlining a game’s memory usage, every gigabyte counts. One of the developers at Larian, makers of Baldur’s Gate 3, has shown that the team’s recent hard work has resulted in a 34% reduction in VRAM usage for the forthcoming Xbox Series S version.

The good news was shared by Swen Vincke on Twitter, via a short post with two graphs showing how the RAM and VRAM loads of the Series S port of Baldur’s Gate 3 have been significantly reduced in recent weeks.



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