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Zelda: Tears of the Kingdom mods have already unlocked the framerate to 60 fps—but you shouldn’t use them just yet

Remember the era of PC games that would run at double speed if you unlocked their draconian fps limits? It’s rare for PC games these days not to support dynamic framerates, but it’s more common on consoles like the Nintendo Switch, where developers know exactly how much (or how little) processing power they have to work with. The Legend of Zelda: Tears of the Kingdom is designed with a 30 fps cap, and mods have already been able to remove that cap and trick the game into running at 60 fps… if your PC can handle it. But given Tears of the Kingdom’s early state of emulation, not even a mighty gaming rig can keep Tears of the Kingdom running at 60 fps all the time.

And when the framerate drops, get ready for slow motion.



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