PC

Months of Apex Legends audio issues caused by ‘a single line of code,’ Respawn confirms

Months of Apex Legends audio issues caused by ‘a single line of code,’ Respawn confirms

Today in “making videogames is hard” news: Respawn’s journey to track down a bug that caused months of audio issues in Apex Legends. Grenades that don’t explode, guns that don’t shoot, damage that has no source, and months of agonizing investigation—all apparently caused by a single line of code added in Apex Legends’ Season 16 update.

As outlined in a thorough Reddit post (opens in new tab) by Respawn community manager Amy Thiessen, the trouble began at the start of Season 16 in February. The studio had started getting reports of “disappearing nades” in Apex. Respawn soon determined that grenades weren’t “disappearing” exactly, but they would sometimes fail to explode despite damaging players.

Original Source Link

Related Articles

Back to top button