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Ravenbound review | PC Gamer

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What is it? Ambitious but underbaked blend of open-world RPG and roguelite

Expect to pay: £29.99

Release date: March 30, 2023

Developer: Systemic Reaction

Publisher: Systemic Reaction

Reviewed on: AMD Ryzen 5 3600, Nvidia RTX 2080 Super, 32GB RAM

Multiplayer? No

Link: Official site (opens in new tab)

My gut says Ravenbound took flight a little too early, flapping furiously with half-formed wings as it tailspins into mediocrity. Developed by Avalanche Studios offshoot Systemic Reaction, Ravenbound has the bones of a decent game—gorgeous environments, fast-paced combat, and a progression system that gives you just enough forward momentum to stop you from giving your monitor a flying lesson by tossing it out of the window. But that gorgeous world is also staid and lifeless, one that makes little effort to conceal its role as a mere backdrop for a punishing grind to power.

Ravenbound’s premise is explained in the game’s introductory cutscene, the mythic Scandinavian vibes of which are only slightly spoiled by the distractingly cockney voiceover. The island of Àvalt was watched over by six gods known as the Ellri. But one of those gods basically went off, like a bag of potatoes left in the cupboard for too long, covering the land in the sticky black goo of hatred. To fight the Betrayer, the five remaining gods channelled all their energy into creating a magical raven, which doesn’t seem like the most practical way for five gods to beat one other god, especially since the effort to do so makes them so weak that the Betrayer imprisons them inside mountain tombs for all eternity. Luckily, the magical raven escaped, and ever since has sought a worthy warrior to bind with and take the fight to the Betrayer.

(Image credit: Systemic Reaction)

That warrior is you. Or at least, it will be, once several dozen other Ravenbound have had their skulls ground to flour by Àvalt’s ferociously hostile inhabitants. Between you and the Betrayer are all manner of bandits, trolls, draugr, electrically charged mages, weird goblin-like critters, and other deadly foes. They all guard chests containing goodies you’ll need to bust the five remaining gods out from their sepulchral prisons, and they’ll all kill your Ravenbound within seconds if you’re anything but completely focussed on the task at hand.

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