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Paralives is the very definition of early access, but it’s already a promising Sims rival

Paralives Studio has been busy tempering expectations for its life sim in the run up to its early access launch on May 25—the game’s been cooking for close to seven years now, but that certainly does not mean it’s done. And after spending 10 hours with the game, I most definitely understand why the developer is trying to remind people what “early access” actually means.

That’s because Paralives is not one of those games parading around in Steam’s early access tag with what is essentially a fully functional experience. It’s buggy, it’s far from feature-complete, its UI is messy and oftentimes unintuitive. There’s little feedback on why things go wrong—interactions regularly fail to go through with no reasonable explanation, and errors are vague.

Mollie Taylor

I’ve been playing life sims since I was a kid and the family laptop was so terrible that the textures in The Sims 2 would flash in violent shades of red. They’re one of my most beloved genres, so I have a lot of thoughts!

(Image credit: Paralives Studio)

But that doesn’t mean Paralives isn’t one of the most promising, exciting life sims to come onto the scene. It’s got the bones of something really incredible, with all the warmth that comes from being made by fans of the genre. People who’ve poured thousands of hours across their childhood and teenage years into the lives of virtual people and their homes. People like me. Except, y’know, they actually know how to make videogames.

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