Clair Obscur: Expedition 33 Final Boss Was Easier Than Planned As Players Were Busy Grinding In Side Quests

The developer behind Clair Obscur: Expedition 33 has admitted that the final boss of the game was a little too easy for some players, who had been busy grinding away on the various side quests on offer and thus levelling up their character to massive proportions.
As a result, by the time they did come up against the final boss of the game, many Clair Obscur: Expedition 33 players were able to dispatch their adversary easier than Sandfall Interactive had perhaps intended. Elaborating on this, Michel Nohra, Lead Game Designer on the critically acclaimed title, told EDGE magazine:
The only thing I regret is not making it clearer that if you want the intended difficulty for the boss, you have to go beat it now. Often, people don’t want to finish the game, so they do all the side content before finishing it, because once the story is over, you’re usually less motivated to do the side content. And that’s something I underestimated, which made people that wanted a challenging end boss fight feel a bit disappointed. I don’t regret doing it the way we did it, but [we could have] had more explanation about your choice [in Act 3].
Clair Obscur: Expedition 33 was released for PS5, PC, and Xbox Series X/S in April 2025, and was one of the biggest success stories of last year, garnering critical acclaimed and vastly exceeding Sandfall’s expectations. The RPG also picked up numerous Game of the Year accolades, including PSU’s Game of the Year gong. You can read our full review here.
[Source EDGE Magazine via GamesRadar]



