Little Nightmares III November Update Brings Stability Fixes On PS5 & PS4, Multiplayer Sync Improvements & More; Full Patch Notes Listed

Little Nightmares III has received a new update from developer Supermassive Games today, which brings a number of improvements across key areas including gameplay, enemies, performance and more. Among the highlights include ironing out some issues with stability for the PlayStation versions of the game, as well as improving enemy pathing and collision. Multiplayer has also received a bit of spit and polish, with synchronisation improved between the host and client during animations and interactions. You can read the full Little Nightmares III November update patch notes below.
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Little Nightmares III was released for PS5, PS4, PC, Nintendo Switch, Xbox Series X/S, and Xbox One on October 10, 2025. You can have a gander at our full verdict here. This latest instalment in the popular horror-themed puzzle series introduces two new characters, each one packing unique items. Whether you’re playing solo with the AI or a mate in tow, Little Nightmares III sees you trapped with the Spiral, a formation of disturbing locations, where you must work together in order to escape, solving fiendish puzzles along the way.
Platform Performance & Stability
- Improved PC’s Performance & Compatibility with Intel XeSS 2.0.
- Fixed stability issues on PlayStation hardware.
Gameplay & Progression
- Improved AI Playpal behavior and stability.
- Smoothed out puzzle flow and object interactions.
- Logic Blockers Resolved.
Enemies & Antagonists
- Fixed enemy pathing, collision, and animation issues during chase and stealth sequences.
- Improved behavior of Mini Kin, Kin, Hypnotist’s hand, and Supervisor.
Multiplayer & Online
- Improved synchronization between host & client during animations and interactions.
- Fixed co-op progression issues and desyncs in puzzles and chase sequences.
Audio & Visuals
- Polished animations, camera transitions, and end screen visuals.
- Fixed sound and rendering issues across platforms.
- Improved room transitions and overall audio-visual stability.
Achievements & Trophies
- Fixed achievement unlocking conditions to ensure proper tracking.
UI & UX
- Enhanced menus, fonts, and language support.
- Fixed various display and input issues across platforms.
- Enhanced overall interface clarity and responsiveness.
[Source – Little Nightmares III Patch Notes]



