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New Marvel Rivals Update Extends Marvel Zombies To Dec. 5, Adds Balance Adjustments For Thor, The Punisher & More

NetEase Games has polished off a new Marvel Rivals overnight that extends the Marvel Zombies event until December 5, 2025, on the back of the community’s “amazing feedback.” As a result, next week will see the release of a New Solo Challenge Leaderboard and Hero-Based Clear Rewards to tuck into. Beyond that, this latest Marvel Rivals update confirms a slew of balance adjustments for characters including Thor and The Punisher, alongside a sprinkling of bug fixes. Read full details below.

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Marvel Rivals was originally released for the PS5, PC, and Xbox Series X/S in December 2024, and was ported to the PS4 back in September alongside the Heart of the Dragon update.


New In Store

1. Wolverine – Dog Brother X Bundle
Available from: November 7th, 2025, at 02:00:00 (UTC)

Marvel Zombies

Thanks to all your amazing feedback from the community, we’ve decided to extend the current Marvel Zombies event until December 5th, 2025, at 09:00:00 (UTC)!
We want everyone to have more time to try different heroes, experiment with various build strategies, and enjoy the thrill of battling the undead.

Optimizations Coming Next Week:
1. New Solo Challenge Leaderboard: Rank up based on your hero’s performance in solo runs.
2. Hero-Based Clear Rewards: Includes Units and Epic-quality titles!

We’ve tuned some Khonshu’s Blessings effects for Thor, Jeff the Land Shark, The Punisher, and Magik to better match our intended challenge pacing and duration.

Blessings Balance Adjustments:

Thor – Thunder Formation Build

l Thunder Formation Lv. 3 New Effect: Gain 15% Damage Reduction.
l Ion Shield:
Ø Blue: Increase HP regen per second from 50 to 75.
Ø Purple: Increase HP regen per second from 100 to 150.
Ø Gold: Increase HP regen per second from 200 to 300.
l Thunder Torrent
Ø Purple: Increase continuous charged Collision Damage boost when consuming extra energy from 8% to 12%.
Ø Purple: Increase continuous charged Collision Damage boost when consuming extra energy from 18% to 27%.

Thor – Rune Awakening Build

l Allfather’s Might
Ø Blue: Increase Mjolnir Bash damage boost in both normal and Awakening Rune states from 5% to 8%.
Ø Purple: Increase Mjolnir Bash damage boost in both normal and Awakening Rune states from 18% to 28%.
Ø Gold: Increase Mjolnir Bash damage boost in both normal and Awakening Rune states from 35% to 65%.

Magik – Phantom Edge Build

l Devouring Sigil
Ø Purple: Increase Soul Mark damage boost from 6% to 8%.
Ø Gold: Increase Soul Mark damage boost from 12% to 16%.

Magik – Darkchild Build

l Devil’s Mandate
Ø Blue: Increase Soulsword and Eldritch Whirl damage boost in Darkchild form from 20% to 40%.
Ø Purple: Increase Soulsword and Eldritch Whirl damage boost in Darkchild form from 35% to 70%.
Ø Gold: Increase Soulsword and Eldritch Whirl damage boost in Darkchild form from 80% to 160%.

l Slaughter Feast
Ø Gold: Increase the per-KO damage boost over 2s from 1% to 2% and increase the cap from 100% to 200%.

l Immortal Demon
Ø Purple: Increase Limbo’s Might conversion rate bonus from 2% to 3%.
Ø Gold: Increase Limbo’s Might conversion rate bonus from 4% to 6%.

The Punisher – The Barrager Build

l Punisher’s Upgrade
Ø Purple: Increase Adjudication Single Bullet Damage bonus from 35% to 40%.
Ø Gold: Increase Adjudication Single Bullet Damage bonus from 80% to 90%.
l Precision Judgement
Ø Blue: Increase Adjudication Headshot Damage multiplier bonus from 15% to 18%.
Ø Purple: Increase Adjudication Headshot Damage multiplier bonus from 28% to 33%.

The Punisher – The Sweeper Build

l Increase Deliverance Headshot Damage multiplier bonus in Prepare – Traits.
l Increase The Sweeper Lv. 1 Explosion Damage when defeating enemies.

Jeff the Land Shark – Overflowing Waters Build

l Increase water zones’ Spell Field DoT at Overflowing Waters Lv. 3.
l Jetstream Cannon
Ø Purple: Increase Joyful Splash damage bonus from 60% to 90%.
Ø Gold: Increase Joyful Splash damage bonus from 140% to 200%.
l Gnashing Waters
Ø Gold: Increase sustained damage ratio bonus from 200% to 280%.

Jeff the Land Shark – Big Fish Frenzy Build

l Big Fish Frenzy Lv. 3 New Effect: Gain 15% Damage Reduction.
l Forward Frenzy
Ø Purple: Increase Hide and Seek Collision Damage bonus from 60% to 90%.
Ø Gold: Increase Hide and Seek Collision Damage bonus from 140% to 200%.
l Bubbling Impact
Ø Purple: Increase Splash Damage bonus from 15 to 18.
Ø Gold: Increase Splash Damage bonus from 30 to 36.
l Bubbling Impact now benefits from Bubbling Impact damage boost.
l Shark Sovereignty
ØIncrease detection range for enemies during Hide and Seek.

Fixes

Heroes

1. Daredevil’s Marked Misstep: The Man Without Fear had a lingering issue where his passive mark effect could stubbornly stick to Winter Soldier if Matt, in the Spawn Room, switched heroes right after seeing an enemy Bucky and Cap dropped Stellar Impact. We’ve cleaned up the evidence; no more accidental “radar lock” on Winter Soldier by other heroes.

2. Daredevil’s Purple Haze Problem: When spectating Daredevil via replay after turning off outline display, the screen could turn into a solid wall of purple; more psychedelic than practical. We’ve cleared the fog; now your replays are crystal-clear, not a trip through the Purple Man’s mindscape!

3. Wolverine’s Pounce Pause: Logan’s Feral Leap occasionally refused to properly finish its run, leaving him hanging like a confused housecat. We’ve sharpened his instincts; now he lands every time, claws out and ready for the next scrap!

[Source – Marvel Rivals Patch Notes]

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