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World of Warcraft director admits it’s too hard without combat mods and explains how bosses will change in Midnight: ‘We’re not looking to turn all our raid encounters into giant puzzles for people to solve’

World of Warcraft will strip away mods, or addons, with the ability to process information in combat when the upcoming Midnight expansion releases. And that idea is now changing many core aspects of the game, its director says.

In an exclusive PC Gamer interview, senior game director Ion Hazzikostas says that over the years, the game has gotten increasingly complex. He goes on to explain upcoming changes to encounter and class design.

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