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The deeply simulated roguelike strangeness of Caves of Qud won this year’s Hugo Award for Best Game or Interactive Work

The Hugo Awards: they’re not just for science-fiction novels that make you think “I should read that one day” and never do. Now they’ve got an interactive category, so once a year you can be told how excellent one more videogame is, think “I should play that one day,” and then never get around to that either.

This year the winner of the Best Game or Interactive Work category is Caves of Qud, a game we gave a score of 94% to back in December so you can keep that “if it’s so good how come I’ve never heard of it” comment to yourself.

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