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Before you play Dragon Age: The Veilguard, you really should change the annoying wayfinding settings

Dragon Age: The Veilguard features a bevy of handy accessibility and interface options to make the chunky quest to murder a couple of pesky elven gods smoother—everything from text size settings, to how the game lets you know if an object is interactive. But there are a couple of little helpers that you’ll want to tweak immediately, unless you want to go on a guided tour of Thedas.

I’m referring to the objective tracking and wayfinding features, which on their default settings refuse to let you forget you’ve got a job to do for even a second. You’ll get the opportunity to change this right at the start, when you’re setting up the game, but if you’re anything like me you’ll probably just quickly click through all this stuff without paying much attention—you want to get to the action quickly.

(Image credit: Electronic Arts)

That’s how I ended up getting bossed around by the UI all day, with my quest objective constantly displayed, and a wee icon holding my hand, telling me exactly where to go—not just the location I needed to hoof it towards, but every step on the way, every corner and doorway.

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