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Street Fighter 6 review | PC Gamer

Need to Know

What is it? A colourful explosion of sweaty, veiny 2D muscle-bound warriors.
Release date: June 2, 2023
Expect to pay: $60/£50
Developer: Capcom
Publisher: Capcom
Reviewed on:  Nvidia GeForce RTX3070, AMD Ryzen 7 2700X, 16GB RAM
Steam Deck: Playable
Link: Official site

I gotta be honest, I’ve bounced off of a fair few 2D fighters in my life. I’m a 3D fighter girl at heart, and losing a dimension seriously messes with my head. What do you mean I can’t sidestep? I gotta jump around? Unheard of. I’ve been determined to finally push past my fear of only having deux dimensions with Street Fighter 6 though, and by god does Capcom do a fantastic job of welcoming me inside, making me a nice cup of tea and patting me on the back just for showing up and trying.

It’s a far cry from the much-maligned launch of Street Fighter 5, a grave error that’s lingered around Capcom like a questionable fart for the last seven years. The developer slowly amended its mistakes, but it’s certainly determined not to repeat them this time around. It’s succeeded: Street Fighter 6 is a bombastic, colourful, all-out package that is ready to cater to every playstyle and skill level, doing it with a degree of finesse that has well and truly set the bar high for the next generation of fighting games.

(Image credit: Capcom)

It’s hard not to fall in love with Street Fighter 6, for how much it offers and how easy it is to jump straight into any of its modes. I decided to start out in World Tour, its singleplayer mode that blends its core fighting gameplay with an open-ish RPG world, levelling system and story. 

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