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Xbox Reveals New Details On ‘Project Helix’ Next-Gen Console, Says Devs Will Get It In 2027

Xbox Reveals New Details On ‘Project Helix’ Next-Gen Console, Says Devs Will Get It In 2027

Following the announcement of Xbox’s Project Helix console a few days ago, we’ve been treated to our first concrete details on the next-gen device today as part of GDC 2026, including when developers will get their hands on it.

As we know, Project Helix will support both console and PC games, and the team also says that it will “deliver leading performance and usher in the next generation of console gaming”.

Here’s a bit more on how it’s set to improve on the Xbox Series X and Series S:

“As part of our multi-year partnership with AMD, we are shaping the future of rendering and simulation. Project Helix is powered by a custom AMD SoC and co-designed for the next generation of DirectX and FSR to unlock what comes next.

It delivers an order of magnitude leap in ray tracing performance and capability, integrates intelligence directly into the graphics and compute pipeline, and drives meaningful gains in efficiency, scale, and visual ambition. The result is more realistic, immersive, and dynamic worlds for players.”

It’s now been confirmed that an “alpha” version of the next-gen Project Helix hardware will be shipped to developers in 2027, but there’s no word on whether that’s early or late in the year — so who knows if a 2027 release date is still possible for the public launch of the console.

Beyond this, there are plans to make the “Xbox experience consistent across screens”, which started with the ROG Xbox Ally launch last year and will expand with the rollout of “Xbox Mode” on Windows 11 in April 2026, which will “let players seamlessly switch between productivity and play, with a familiar full screen and controller optimized Xbox experience while embracing the openness of Windows”. We assume (but it’s not stated) that the next Xbox console is also being built around this consistent interface across multiple devices.

“After debuting an early version with the ROG Xbox Ally handhelds, today I’m excited to share that we are bringing the same innovation to Windows 11 with Xbox mode that begins rolling out in April, starting with select markets. Xbox mode lets players seamlessly switch between productivity and play, with a familiar full screen and controller optimized Xbox experience while embracing the openness of Windows.”

More details on Project Helix are apparently going to be shared later this year, but as a final note, it’s also mentioned that Xbox backwards compatibility is being revived for the 25th anniversary, featuring “new ways to play some of the most iconic games from our past”. We’ve covered this in more detail elsewhere on Pure Xbox:

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