PLAYSTATION
Battlefield 6 Season 2 To Bring Key Improvements To Progression, Including Broader Challenge Parameters, Faster Battle Pass & More

Battlefield Studios has revealed a number of key changes coming with Battlefield 6 Season 2, including major progression improvements cover a variety of key areas.
Speaking on the game’s X account, the developer revealed that the first content drop for Season 2 will be the new map, Contaminated, which is designed to offer focused combat with multiple pathways and opportunities for flanking the opposition. This will be joined by a Time-Limited Mode that will expand the narrative of Battlefield 6 and introduce new tactical elements in the ongoing fight against Pax Armata.
Beyond that, here’s many of the key improvements that will be coming to Battlefield 6 Season 2:
- Progression Improvements:
- – Broader Challenge Parameters: Challenges have been streamlined by reducing the emphasis on highly mode-specific challenges, removing the daily sidearm challenge from regular rotation, and expanding criteria like allowing assists to count toward Daily Challenges. We’ll continue to closely monitor completion rates and adjust challenge criteria where they feel too restrictive.
- – Faster Battle Pass: Battle Pass progression has been adjusted to be more rewarding this season. This includes recalculating how Battle Pass Tokens are earned from Career XP, allowing you to earn progress more quickly through regular gameplay and Weekly Challenges.
- – More Rewarding Progression in REDSEC: Career XP and Weapon XP earn rates have been increased in Battle Royale and Gauntlet, helping progression feel more balanced between REDSEC and Battlefield 6 experiences.
- – Career Reward Rebalance: Career and Battle Pass Boosters were added to some earlier Career ranks, particularly to better support players who focus on REDSEC. This change helps progression feel meaningful even when standard Career unlocks, such as gadgets, throwables, and loadout slots, don’t provide direct benefits in Battle Royale or Gauntlet.
- Weapon Balance and Recoil Improvements: Recoil compensation has been made fully consistent, resulting in more predictable and reliable weapon handling. Building on this, automatic weapons have received a broad tuning pass to reinforce role clarity and ensure weapons feel appropriately distinct across different combat distances.
- Player Movement: Soldier movement has been improved to feel more predictable and readable in fast-paced combat. This includes updated acceleration curves, smoother vaulting and ladder transitions, and fixes that reduce visual inconsistencies or unexpected behavior during traversal and close-quarters interactions.
- Audio Improvements: Audio has been polished to improve clarity and reliability during matches. This includes clearer cues for movement and interactions to help with positioning, better handling of overlapping sounds, and more dependable playback of critical audio in busy combat scenarios. Continued refinements and improvements are already in the works for later in the season as well.
[Source – Battlefield on X]



