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Critical Role won’t be rushing the adaption of its second D&D campaign The Mighty Nein, since the ‘pace suffered a little bit for it’ when it came to The Legend of Vox Machina

Critical Role won’t be rushing the adaption of its second D&D campaign The Mighty Nein, since the ‘pace suffered a little bit for it’ when it came to The Legend of Vox Machina

Critical Role’s The Mighty Nein is on the horizon—and I’m quite excited. Based on the company’s second livestreamed campaign, I always figured the deeper complexities and political landscape of Wildemount would make for better TV.

Don’t get me wrong, I love Vox Machina as much as anybody—I was there, weeping my eyes out when Campaign 1 ended—but Campaign 2’s characters are, for lack of a better term, less “trope-y” than their predecessors. The story itself has some better dramatical stakes, too—the follies of corruption and empire, as opposed to ‘there are too many dragons’.

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