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Almost a year after launch, Frost Giant’s StarCraft wannabe has finally added the feature it’s named after: ‘We called the game Stormgate, yet we didn’t actually have any stormgates’

Almost a year after launch, Frost Giant’s StarCraft wannabe has finally added the feature it’s named after: ‘We called the game Stormgate, yet we didn’t actually have any stormgates’

Cards on the table, I did not like Stormgate when it launched. I did not like its vibes. I did not like its aesthetic. I did not like its story. I did not like how it felt beneath the fingers. I did not like the paltry number of (bad) singleplayer missions it offered before asking you to pony up cash. It felt like a Blizzard game with none of the polish, satisfaction or clarity of vision that makes the best Blizzard games what they are.

What I do like though, is any developer that makes a concerted effort to improve its game, and Frost Giant certainly appears to be doing that. Back in April, the studio overhauled Stormgate’s wayward campaign, rewriting its entire narrative and mission structure. Now, Frost Giant has just added one of the community’s most-requested features, the very thing the game was named after—Stormgates.

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