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Fallout 1 and 2’s source code isn’t lost after all, thanks to one hero programmer: ‘I made it a quest to snapshot everything’

Fallout 1 and 2’s source code isn’t lost after all, thanks to one hero programmer: ‘I made it a quest to snapshot everything’

Tim Cain, lead developer of the original Fallout, recently lamented the loss of Fallout’s earliest development materials. When he left Interplay he was told to delete his copies of early builds and even his notes from development meetings, and apparently Interplay has since lost not only the source code but also the original Fallout artwork and the clay models that were scanned to make the 3D talking heads some of its NPCs are blessed with.

Fortunately, it turns out Interplay cofounder and programmer Rebecca Heineman kept copies of the source code for Fallout 1 and 2, as she told VideoGamer.

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