PLAYSTATION

The Last Of Us Part 2 Remastered PC Update 1.2 Now Live With Key Bug Fixes; Full Patch Notes Listed

The Last of Us Part 2 Remastered PC update 1.2 has been released by Nixxes Software to address a number of key bugs based on user feedback. Among the issues addressed include a bug with No Return Challenge, where the player would not be rewarded with the associated weapon skin, while another irons out shadow pop-in issues on the side of buildings and blood stain flickering. There’s also a bunch of stability improvements that have been made, although it doesn’t go into detail on them. You can read the full patch notes below.

The Last of Us Part 2 Remastered released for the PC earlier this month, and was originally made available for the PS5 back in January 2024. Naughty Dog launched the PS4 version of The Last of Us Part 2 in June 2020, and recently compiled both The Last of Us Part I and The Last of Us Part II Remastered into one package for PS5 as The Last of Us Complete.

Related Content – Upcoming PS5 Games 2025: The Best PS5 Games Coming Soon


Release Notes – 1.2.10416.0553

  • Addressed a bug where players were unable to fire weapons on the first mouse click, after using the mouse to restart a checkpoint.

  • Fixed an issue where players would automatically fire their weapon, when aiming after a stealth kill, if the Reload/Quick Throw/Use action was mapped to [R].

  • Enabling NVIDIA DLSS Frame Generation in the launcher now increases the frame rate by the same amount as enabling it in the in-game Display menu.

  • Addressed an issue where completing a No Return Challenge would not reward the player with the associated weapon skin.

  • Refracted light in the aquarium is no longer affected by high frame rates, preventing it from being distracting and overly flashy.

  • Resolved shadow pop-in issues on the side of a building and flickering in a blood stain on the floor of a building in the Capitol Hill area.

  • Fixed a crash that could occur when loading into a cutscene with a wide Field of View setting.

  • Resolved a bug that could cause Direct3D Invalid Call crashes.

  • Fixed a bug that caused some username text on No Return leaderboards to appear as question marks.

  • Resolved an issue that could cause dark lines to appear in volumetric fog during camera movement on ultrawide aspect ratios.

  • Updated AMD FidelityFx to version 1.1.3 and resolved excessive jitter on Steam Deck when FSR Frame Generation is enabled.

  • Addressed a bug where pressing ‘Reset to Default’ in the Graphics menu would cause the preset to incorrectly appear as ‘Custom’.

  • Various fixes for visual bugs in ultrawide cinematics.

  • Various stability improvements.

  • Various localization fixes.

  • Various UI bug fixes.

[Source – The Last of Us Part 2 Patch Notes via Nixxes Software on X]

Original Source Link

Related Articles

Back to top button