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Assassin’s Creed Shadows fixes Valhalla’s biggest mistakes

It’s no secret that Assassin’s Creed has been stuck in a bit of a rut for a while. While the series’ use of wildly different historical time periods helps add a lot of variety, it’s struggled to marry its many disparate systems in a cohesive way. Assassin’s Creed Valhalla makes this more obvious than ever with a wealth of issues, chief of which are a bloated open world and meandering story. That’s exactly what makes Assassin’s Creed Shadows such a pleasant surprise—it feels like a complete course correction.

While there are still some frustrating issues that continue to plague the series, it feels like Shadows might have stumbled onto a winning formula that could carry the series forward—a true fusion of the newer RPG games and the classic Assassin’s Creed formula.

(Image credit: Ubisoft)

The 2017 release of Assassin’s Creed Origins changed the series’ entire trajectory, and that new RPG formula has been iterated on ever since. But Valhalla, arguably, took that formula too far, and became too gratuitous in trying to be an expansive open-world RPG, shunting sneaky, assassin shenanigans off to the side.

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