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Ex-Payday 2 devs think they’ve solved the problem of player in-fighting for their next co-op heist game: ‘The bar is low’

Payday 2’s co-op heists always seem to trigger an argument. Which bank entrance do we use? Do we go stealth or go loud? Why did you just go into that room and trip an alarm when I told you to go into that other room and be quiet!? But thankfully, the ex-Payday devs working on upcoming sci-fi heist game Den of Wolves reckon they’ve figured out a way to avoid all that bickering, or at the very least, it won’t be so tough for players to get along with one another.

“Den of Wolves is supposed to encourage people to collaborate and cooperate,” said 10 Chambers co-founder Simon Viklund in an interview with PC Gamer. “It’s supposed to be super easy to get along with other people—the bar is low.”

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