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Sony Japan Studio Was Closed As PlayStation Bosses Didn’t Want AA Games, Says Shuhei Yoshida

Sony Japan Studio Was Closed As PlayStation Bosses Didn’t Want AA Games, Says Shuhei Yoshida

Ex-Sony Worldwide Studios boss and indie lead, Shuhei Yoshida, has said that the SIE Studio Japan closed its doors as, despite doing a great job on the AA game front, management didn’t want to continue pumping out this type of product.

Speaking with AV Watch, Yoshida-san revealed that Sony revealed that he was at the forefront of first-party efforts, and as such was tasked with pushing games that were powerful enough to sell the hardware. However, while Japan Studio were solid at making double-A titles, it wasn’t what Sony were looking for overall.

I was in charge of the first party, so I was asked to make a game that was powerful enough to sell hardware. When you make something like that, the company pushes you a lot. The company wanted such things, and while we had to make them, the scale of development and the sales required were getting bigger and bigger.

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At that time, the JAPAN studio was a team that was good at making AA, and it was a studio. In that case, it probably doesn’t match what the company and first party are looking for.

Since leaving Sony earlier this year, Yoshida-san has been very forthcoming on various topics during numerous interviews. Back in February, Yoshida told the Sacred Symbols+ podcast that Sony was not forcing its studios to develop live service products, despite the format holder in recent years having made a big push into this territory (this hasn’t gone exactly to play yet, with the Last of Us’ multiplayer spinoff cancelled and Concord flopping).

In a separate interview with VentureBeat, the former Sony executive touched base on the as-yet unannounced PlayStation 6, stating it ‘feels right‘ if the console were to launch in 2028.

[Source – AV Watch via Insider Gaming]

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