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Marvel Rivals Publisher Confirms Mass US Layoffs In New Company Statement

Marvel Rivals Publisher Confirms Mass US Layoffs In New Company Statement

Following developer accounts of layoffs at the Marvel Rivals studio, publisher NetEase has today confirmed those job losses, while providing some clarity on the situation in a new company statement (thanks, PC Gamer).

In that statement, Chinese game maker NetEase formally announced that a Seattle-based studio that helped bring Marvel Rivals to life has been let go in its entirety. NetEase says this was a “difficult decision” to make, despite the game’s huge success so far.

“We recently made the difficult decision to adjust Marvel Rivals’ development team structure for organizational reasons and to optimize development efficiency for the game,

This resulted in a reduction of a design team based in Seattle that is part of a larger global design function in support of Marvel Rivals. We appreciate the hard work and dedication of those affected and will be treating them confidentially and respectfully with recognition for their individual contributions.”

The team went on to say that it “remains fully invested” in Marvel Rivals, while also confirming that no Seattle-based developers are working on the game anymore. We wish all those affected the best and hope they land on their feet ASAP.

Elaborating on that ‘huge success’ comment for a moment – while we don’t know the data that NetEase has on Marvel Rivals’ performance, the public-facing optics look pretty good. The game is currently the fifth most played game on the entire Steam platform with over 300k concurrent players today – and with NetEase saying that it’s “investing more, not less, into the evolution and growth of this game”, it’s clearly doing well enough to get further support from the Chinese developer.



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