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Sorry Metaphor, but after playing 300 hours worth of Atlus RPGs in 2024, Shin Megami Tensei 5: Vengeance is my favorite

Personal Pick

GOTY 2024 Personal Picks

(Image credit: Future)

In addition to our main Game of the Year Awards 2024, each member of the PC Gamer team is shining a spotlight on a game they loved this year. We’ll post new personal picks, alongside our main awards, throughout the rest of the month.

This year I played three 100-hour Atlus RPGs and I’m alive to sheepishly admit it (but only just). The first was Persona 3 Reload, the last was Metaphor: ReFantazio, and wedged in the middle was Shin Megami Tensei 5 Vengeance, which was easily my favorite. It’s more tonally askew than the Persona games, more psychedelically bleak, and while I didn’t really absorb the story enough to recount it now, its landscapes have left their mark on me.

I was compelled to play SMT 5 straight after Persona 3 Reload because a) on paper it’s comparatively simple and b) because it was an Atlus RPG and I couldn’t stomach anything else. My favourite thing about Persona is the combat and that’s basically all SMT 5 is. There is no time-consuming, FOMO-inducing social link stuff to grapple with, and no laborious daytime routines or calendars to stress over: it’s fundamentally a combat-first JRPG with creature collecting (and of course, the occasional interminable dialogue sequence, but you can skip them). The rhythm is simple and rewarding: explore big open maps, collect new monsters and deities, and pit them against foes in tactical turn-based battles. What you’re doing in the opening hours of SMT 5, you’re still basically doing 60 hours later.

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